Contact Information Marc English Design
16201 FM 150 West
Driftwood, Texas 78619
Telephone 512.217.9468 Google Map Close Box
AIGA Nashville

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Take a look at the games out for each system and maybe make your desiicon based on that.Well they gave a few examples but that was one of them..For me that's what it came down to.. that and the fact that I could play the 360 a year earlier..I bought the 360 and until just recently I didn't have any reason to buy a PS3.. Drake's Fortune is the first game to really interest me.. Final Fantasy games always tempt me as well. Little Big Planet definately looks good.But that's all started recently and that's an awefuly long time for a system to be out without any good reasons to buy it.Plus all my friends are on the 360 as well I like points.. etc .. etc..But like they said.. look at some different pros and cons for each console and decide for yourself..For me .. those are the reasons I've only bought a 360.. SO FAR anyway 8)

Posted by Uday on October 19, 2013 06:30 PM

Will I have to work shifts? avanafil adequately trained prior to assuming responsibilities┬┤. This new standard also requires

Posted by Gianna on April 24, 2013 03:57 PM

Hi Marc,
I've been looking at your site for about 2 weeks now trying to drink it all
in, and I must say I'm impressed and inspired. I'm a Communication Design
Major at the University of North Texas in Denton. I just recently finished
up the program and continue to stick around here to finish up my German
minor (only until December, thankfully). Any who, enough beating around the
bush, I've never heard you lecture, or met you in any AIGA event (in Dallas,
it's mostly DSVC), but your rants and writing on this site alone are
enough to make one think. Your article on what makes logos effective,
attractive and so on, explores so much of what many designers ultimately
miss. After graduation I plan on moving to Austin as it is my city of choice
tied with Berlin. So until then it's just trying to find a creative
environment that will suit me come January.If you've ever got the time, is
it possible that I might send a sample or two of my work for feedback.
Basically anything that might be helpful in those future job interviews.
Richard Molinaro

Posted by Richard Molinaro on September 11, 2006 09:10 AM